{"id":632,"date":"2020-08-27T06:30:02","date_gmt":"2020-08-26T18:30:02","guid":{"rendered":"https:\/\/www.gf9games.com\/worldoftanks\/?p=632"},"modified":"2023-11-10T09:57:02","modified_gmt":"2023-11-09T20:57:02","slug":"heading-to-the-garage-the-su-100-and-stug-iii-ausf-g","status":"publish","type":"post","link":"https:\/\/www.gf9games.com\/worldoftanks\/632\/heading-to-the-garage-the-su-100-and-stug-iii-ausf-g\/","title":{"rendered":"Heading To The Garage: the SU-100 and StuG III Ausf. G"},"content":{"rendered":"
The SU-100<\/strong> and StuG III Ausf. G<\/strong> bring a pair of interesting tank destroyers to the World of Tanks: Miniatures Game<\/strong> and it makes sense that the cards included with them really enhance their roles on the battlefield. Today we take a look at both of these expansions, their contents and how they may benefit from some of the other cards in the game.<\/p>\n Click the images below to order now!<\/p>\n <\/a><\/p>\n Looking at the SU-100,<\/strong> you can see an obvious theme when it comes to the cards in the expansion and to one degree or another they all help to mitigate the low initiative value of the tank.<\/p>\n Starting with the unique crew, Damir Nelrasov<\/strong>, who gives a small initiative buff in the movement phase, alloww the tank to conduct a small pre-game move, and adds extra defense when in cover. With tank destroyers, already gaining a tank type bonus to defense when in cover, this is a great synergy bonus that makes him an easy choice for SU-100<\/strong> players.<\/p>\n Intuition<\/strong> lets your loader discard an ammo upgrade card for a whopping six extra initiative during the shooting phase. Obviously this means you will need some ammo cards (which you can find in the Starter Set) to get the most out of your loader. With some added to your tank you now have the option of firing off the shell if you have a juicy target and need an extra attack dice, or saving them for when you absolutely must shoot first!<\/p>\n Coated Optics<\/strong> gives a flat +1 boost to initiative which makes it a great option for the SU-100<\/strong>, or any tank where you want a little buff. If you just want more movement initiative increases you can either upgrade the engine to the more powerful V-2-34M <\/strong>engine or add some Lend Lease Oil<\/strong> (a great option for all U.S.S.R tanks!) depending on how many points you have spare.<\/p>\n If you are looking for some other options to equip your SU-100,<\/strong> then the Camouflage Net<\/strong> (extra defense when stationary) and Binocular Telescope <\/strong>(helps to upgrade your hits to critical hits) might be just what you need!\u00a0 Best of all, both of these are found in the Starter Set.<\/p>\n If you are looking to really double down on the critical hits then you can always add a gunner with Deadeye<\/strong> (from the M3 Lee Tank Expansion<\/strong>). This allows you to draw two cards for the first critical hit caused each turn and pick which one to apply. With a starting pool of six attack dice and a Binocular Telescope<\/strong> this can really improve the tanks ability to deal big hits.<\/p>\n Depending on your list, you may find that your SU-100<\/strong> is getting regularly outflanked by enemies, or focused on as enemies try to take out your big gun. If this is the case, instead of taking Damir Nelrasov<\/strong> you could always just add Sixth Sense<\/strong> (from the Valentine Tank Expansion<\/strong>). This gives your commander the ability to potentially make a single move with the tank before the shooting phase. This could either take you out of sight, in to cover, or get that nasty enemy tank out of your flanks and in to your gun sights.<\/p>\nThe SU-100 Tank Destroyer<\/strong><\/h3>\n
The StuG III Ausf. G Tank Destroyer<\/strong><\/h3>\n