{"id":201,"date":"2023-07-13T16:25:37","date_gmt":"2023-07-13T04:25:37","guid":{"rendered":"https:\/\/www.gf9games.com\/awaymissions\/?p=201"},"modified":"2023-12-12T00:09:14","modified_gmt":"2023-12-11T11:09:14","slug":"designing-the-miniatures","status":"publish","type":"post","link":"https:\/\/www.gf9games.com\/awaymissions\/201\/designing-the-miniatures\/","title":{"rendered":"Designing The Miniatures of Star Trek: Away Missions!"},"content":{"rendered":"
Designing The Miniatures Ready To Explore The Starship Wrecks of Wolf 359\u2026<\/span><\/b><\/span><\/p>\n The Star Trek universe is filled with wonderful characters and amazing imagery, brought to life on our screens by talented actors, concept artists, make-up artists, costume designers and a host of other people. Taking these visual elements and bringing them into When we first started looking at the miniatures, we started with a very traditional approach, designing our first four releases with classical scale and proportions. During play-testing, these small figures, and their equipment just looked lost and indistinguishable from each other on the table.<\/p>\n The wonderful board art went from being a great backdrop to play on, to the centre-piece of the game. We knew that this just was not the look and feel we wanted.<\/p>\n
\nStar Trek: Away Missions was a privilege we took very seriously.<\/p>\n